Use this table to reflect on each learning target from Unit 5. Check the box that best reflects where you are right now.
| Learning Target | I've Got This | Getting There | Need More Practice |
|---|---|---|---|
| Design campaign structures that support multiple story paths | |||
| Create NPCs with distinct personalities, motivations, and roles | |||
| Design quests that challenge players and advance the narrative | |||
| Write branching narratives with meaningful choices | |||
| Give and receive constructive feedback on creative design work | |||
| Evaluate AI-generated DM content and explain why human creativity matters |
Practice Goals: For any target you marked "Need More Practice," write 1–2 sentences about what specifically you want to improve and what you could do to get there.
Answer these questions thoughtfully. There's no minimum or maximum length — write what's honest.
Before moving on, take a moment to review your work this unit. What are you most proud of? What would you like to revisit? Think about your growth as a campaign designer — which design skills feel strongest, and what aspects of interactive storytelling do you want to explore further?
You've spent three weeks designing experiences for other people—campaigns that respond to player choices, NPCs that feel like real people, quests that create genuine dilemmas. That's an extraordinary act of empathy and creativity. Take a moment to recognize what you've accomplished. The skills you've built here—designing for others, managing complexity, adapting to the unexpected—aren't just DM skills. They're life skills.
AI Guidance
This reflection is about your personal experience and growth. Do not use AI to write your reflection. Your honest self-assessment is more valuable than polished sentences.